Azkar Console
Documentation
Azkar Console is a Unity 6 console replacement for readable live logs, structured metadata, bookmarks, portable archives, remote development-build logging, and the AzCon API.
- What Azkar Console is for
- Core workflows
- Supported Unity versions
- Where to go next
What Azkar Console Adds
Azkar Console replaces the daily Unity Console workflow with a console built for active investigation. It keeps live logs readable while giving teams structured filters, source-aware details, saved bookmarks, and portable records they can share across machines.
Live triage
Review logs in capture order, expand rows for details, and keep cause and effect visible while play mode, auto scroll, and collapse are active.
Structured metadata
Filter by severity, category, tag, alias, source file, thread, text, and saved filter presets instead of parsing strings by hand.
Portable evidence
Export CSV, JSON, HTML, bookmark JSON, or an importable Azkar Console Record for the teammate who needs to inspect the same session later.
Product and API Names
Azkar Console is the product. AzCon is the API you call from code after importing using Azkar.Console;.
using Azkar.Console;
using UnityEngine;
public sealed class ConsoleExample : MonoBehaviour
{
private void Start()
{
AzCon.Log("Player spawned", this);
AzCon.LogWarning("Health below threshold", AzCon.Category.Gameplay);
AzCon.Debug("Spawn debug details");
}
}Common Workflows
| Workflow | Use These Docs |
|---|---|
| Install, open, and emit a first log | Getting started |
| Learn the live window, details, and settings surface | Console window |
| Replace Unity Debug calls with structured logs | AzCon API |
| Stream logs from a development build | Remote and archives |
Compatibility
Azkar Console targets Unity 6. The minimum supported editor is 6000.0. The primary verified editor for the current package release is 6000.4.3f1, with additional Unity 6 smoke verification on 6000.0.73f1, 6000.2.13f1, and 6000.3.14f1.
